head to head
Haiku, the RobotvsZelda II: The Adventure of Link
Haiku, the Robot leans Execution (Practiced Mastery); Zelda II: The Adventure of Link leans Execution (Practiced Mastery).
Haiku, the RobotZelda II: The Adventure of Link
Axis by axis
Execution6 vs 7
Zelda II: The Adventure of Link leans harder on execution: Precise sword spacing, shield stabs, brutal platforming
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 1
Haiku, the Robot leans harder on variance: Unknown corrupted-machine world first run
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

