head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
A hand-animated revival of Rayman's 2D platforming.
Half-Life 2 leans Execution (Pure Mechanics); Rayman Origins leans Execution (Pure Mechanics).
Rayman Origins leans a little harder on execution, though the gap is small.
Half-Life 2
Gravity gun and shooting demand precision.
Rayman Origins
Fluid run-jump-glide chains
Half-Life 2 leans a little harder on reads, though the gap is small.
Half-Life 2
Combine AI scripted, non-adaptive.
Rayman Origins
Scripted enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Almost no randomness.
Rayman Origins
Deterministic levels
Rayman Origins leans a little harder on optimization, though the gap is small.
Half-Life 2
Linear progression with no builds.
Rayman Origins
Lum routing for perfection
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.