head to head
Rock Band 4 asks more than Half-Life 2, and the gap is execution.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
The modern Rock Band keeping plastic-instrument band night alive with a huge DLC library.
Half-Life 2 leans Execution (Pure Mechanics); Rock Band 4 leans Execution (Pure Mechanics).
Rock Band 4 leans clearly harder on execution.
Half-Life 2
Gravity gun and shooting demand precision.
Rock Band 4
Instrument accuracy remains the entire test
Half-Life 2 leans a little harder on reads, though the gap is small.
Half-Life 2
Combine AI scripted, non-adaptive.
Rock Band 4
No adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Almost no randomness.
Rock Band 4
Freestyle solos add slight improvisational looseness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Linear progression with no builds.
Rock Band 4
Overdrive pathing and chart familiarity
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.