head to head
Rolling Thunder 2 asks more than Half-Life 2, and the gap is execution.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
A cover-based run-and-gun testing precise shooting and pattern memorization.
Half-Life 2 leans Execution (Pure Mechanics); Rolling Thunder 2 leans Execution (Pure Mechanics).
Rolling Thunder 2 leans clearly harder on execution.
Half-Life 2
Gravity gun and shooting demand precision.
Rolling Thunder 2
Precise shooting, cover-jumping and timing carry every stage
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Combine AI scripted, non-adaptive.
Rolling Thunder 2
Solo/co-op - enemies follow scripted spawn patterns
Rolling Thunder 2 leans a little harder on variance, though the gap is small.
Half-Life 2
Almost no randomness.
Rolling Thunder 2
Enemy appearances are fixed once memorized
Rolling Thunder 2 leans clearly harder on optimization.
Half-Life 2
Linear progression with no builds.
Rolling Thunder 2
Learning spawn points and weapon management is the meta-game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.