head to head
Sunset Riders asks more than Half-Life 2, and the gap is execution.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.

Execution · Pure Mechanics
Arcade run-and-gun reflexes against fully memorisable boss patterns.
Half-Life 2 leans Execution (Pure Mechanics); Sunset Riders leans Execution (Pure Mechanics).
Sunset Riders leans clearly harder on execution.
Half-Life 2
Gravity gun and shooting demand precision.
Sunset Riders
Dodging bullet spreads and snap-shooting bosses is everything
Half-Life 2 leans a little harder on reads, though the gap is small.
Half-Life 2
Combine AI scripted, non-adaptive.
Sunset Riders
Bandits and bosses cycle memorisable arcade patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Half-Life 2
Almost no randomness.
Sunset Riders
Spawns are deterministic each credit
Sunset Riders leans a little harder on optimization, though the gap is small.
Half-Life 2
Linear progression with no builds.
Sunset Riders
Pattern memorisation for one-credit clears is the meta-game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.