head to head
Half-Life 2vsUbersoldier II
Half-Life 2 leans Execution (Pure Mechanics); Ubersoldier II leans Execution (Pure Mechanics).
Half-Life 2Ubersoldier II
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 2
Ubersoldier II leans harder on variance: Encounters are fixed once the level is known
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

