head to head
Half-Life: AlyxvsRed Ninja: End of Honor
Half-Life: Alyx leans Execution (Pure Mechanics); Red Ninja: End of Honor leans Execution (Pure Mechanics).
Half-Life: AlyxRed Ninja: End of Honor
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads1 vs 2
Red Ninja: End of Honor leans harder on reads: Guards follow fixed patrols, not adapting minds
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
Red Ninja: End of Honor leans harder on optimization: Disguise tactics and approach routes are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

