head to head
Half-Life: SourcevsVirtual Boy Wario Land
Half-Life: Source leans Execution (Practiced Mastery); Virtual Boy Wario Land leans Execution (Practiced Mastery).
Half-Life: SourceVirtual Boy Wario Land
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

