head to head
Half-LifevsMaximo: Ghosts to Glory
Half-Life leans Execution (Practiced Mastery); Maximo: Ghosts to Glory leans Execution (Practiced Mastery).
Half-LifeMaximo: Ghosts to Glory
Axis by axis
Execution6 vs 7
Maximo: Ghosts to Glory leans harder on execution: Strict jump and sword timing with punishing damage rules
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Half-Life leans harder on variance: Set pieces surprise only on first run
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

