head to head
Half-LifevsMercenaries: Playground of Destruction
Half-Life leans Execution (Practiced Mastery); Mercenaries: Playground of Destruction leans Optimization (Practiced Mastery).
Half-LifeMercenaries: Playground of Destruction
Axis by axis
Execution6 vs 5
Half-Life leans harder on execution: Combat aim and infamous platforming sections
Reads0 vs 1
Mercenaries: Playground of Destruction leans harder on reads: Faction armies follow simple scripted aggression
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

