head to head
Half-LifevsPainkiller: Hell & Damnation
Half-Life leans Execution (Practiced Mastery); Painkiller: Hell & Damnation leans Execution (Practiced Mastery).
Half-LifePainkiller: Hell & Damnation
Axis by axis
Execution6 vs 7
Painkiller: Hell & Damnation leans harder on execution: Fast strafing and horde aim carry arenas
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 5
Half-Life leans harder on optimization: Resource routing and encounter knowledge for speedruns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

