head to head
Half-LifevsProject: Snowblind
Half-Life leans Execution (Practiced Mastery); Project: Snowblind leans Execution (Practiced Mastery).
Half-LifeProject: Snowblind
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Project: Snowblind leans harder on reads: Campaign AI follows fixed behaviours; multiplayer was niche
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 5
Half-Life leans harder on optimization: Resource routing and encounter knowledge for speedruns
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

