head to head
Half-LifevsSolstice: The Quest for the Staff of Demnos
Half-Life leans Execution (Practiced Mastery); Solstice: The Quest for the Staff of Demnos leans Optimization (Practiced Mastery).
Half-LifeSolstice: The Quest for the Staff of Demnos
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Half-Life leans harder on variance: Set pieces surprise only on first run
Optimization6 vs 7
Solstice: The Quest for the Staff of Demnos leans harder on optimization: Solving 250 interlocking rooms and item use is the core
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

