head to head
Half-LifevsStarship Troopers: Extermination
Half-Life leans Execution (Practiced Mastery); Starship Troopers: Extermination leans Execution (Practiced Mastery).
Half-LifeStarship Troopers: Extermination
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Starship Troopers: Extermination leans harder on reads: Bug swarms are directed AI, not an adapting mind
Variance2 vs 3
Starship Troopers: Extermination leans harder on variance: Swarm timing and breach points vary run to run
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

