head to head
Halo 3: ODSTvsRise of the Tomb Raider
Halo 3: ODST leans Execution (Practiced Mastery); Rise of the Tomb Raider leans Optimization (Practiced Mastery).
Halo 3: ODSTRise of the Tomb Raider
Axis by axis
Execution6 vs 5
Halo 3: ODST leans harder on execution: Squishier soldier demands careful aim and positioning
Reads1 vs 0
Halo 3: ODST leans harder on reads: Covenant patrols are scripted, not adaptive
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

