head to head
Halo 3vsWolfenstein: Enemy Territory
Halo 3 leans Execution (Pure Mechanics); Wolfenstein: Enemy Territory leans Execution (Competitive PvP).
Halo 3Wolfenstein: Enemy Territory
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads5 vs 6
Wolfenstein: Enemy Territory leans harder on reads: Human teams adapt pushes, fakes, and class timing
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

