head to head

Halo: Reach cover artvsMario's Tennis cover art

Halo: ReachvsMario's Tennis

Halo: Reach leans Execution (Practiced Mastery); Mario's Tennis leans Execution (Competitive PvP).

EXECUTION7 /10READS4 /10VARIANCE2 /10OPTIMIZATION5 /10
Halo: ReachMario's Tennis

Axis by axis

Execution7 vs 6

Halo: Reach leans harder on execution: DMR precision and armour-ability timing

Reads4 vs 4

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization5 vs 4

Halo: Reach leans harder on optimization: Ability matchups and map knowledge

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Halo: Reach

full breakdown

Mario's Tennis