head to head
Halo Wars 2vsSuper Smash Bros. for Wii U
Halo Wars 2 leans Execution (Grand Arena); Super Smash Bros. for Wii U leans Execution (Competitive PvP).
Halo Wars 2Super Smash Bros. for Wii U
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads7 vs 7
Even - both lean on reads about the same.
Variance3 vs 2
Halo Wars 2 leans harder on variance: Blitz card draw and resource crate spawns add moderate uncertainty
Optimization6 vs 5
Halo Wars 2 leans harder on optimization: Leader power cooldown sequencing and base slot assignment are learnable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

