head to head
Halo WarsvsKohan II: Kings of War
Halo Wars leans Optimization (Mind & Math); Kohan II: Kings of War leans Optimization (Mind & Math).
Halo WarsKohan II: Kings of War
Axis by axis
Execution3 vs 4
Kohan II: Kings of War leans harder on execution: Company-based control lightens micro but tempo still matters
Reads5 vs 5
Even - both lean on reads about the same.
Variance3 vs 2
Halo Wars leans harder on variance: Scouting hides enemy composition early
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

