head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Retro co-op hack-and-slash about kiting monster floods through castle floors.

Execution · Practiced Mastery
Claustrophobic post-apocalyptic shooter where bullets double as currency.
Hammerwatch leans Execution (Practiced Mastery); Metro 2033 leans Execution (Practiced Mastery).
Hammerwatch leans a little harder on execution, though the gap is small.
Hammerwatch
Kiting hordes and dodging projectiles
Metro 2033
scarce-ammo gunfights punish sloppy aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hammerwatch
Enemy spawners follow fixed logic
Metro 2033
mutants and bandits follow scripts
Metro 2033 leans a little harder on variance, though the gap is small.
Hammerwatch
Secrets hidden until the map is learned
Metro 2033
hidden moral points and supplies first run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hammerwatch
Class builds, vendor economy, and secret routes
Metro 2033
ammo-as-currency economy and stealth routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.