head to head

Hand of Fate cover artvsLost Kingdoms II cover art

Hand of FatevsLost Kingdoms II

Hand of Fate leans Variance (Systems & Chaos); Lost Kingdoms II leans Variance (Systems & Chaos).

EXECUTION5 /10READS1 /10VARIANCE7 /10OPTIMIZATION6 /10
Hand of FateLost Kingdoms II

Axis by axis

Execution5 vs 4

Hand of Fate leans harder on execution: Arkham-style real-time combat requires dodge timing and blocking

Reads1 vs 1

Even - both lean on reads about the same.

Variance7 vs 6

Hand of Fate leans harder on variance: Card table randomness and hidden encounter outcomes drive runs

Optimization6 vs 6

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Hand of Fate

full breakdown

Lost Kingdoms II