head to head
Happy GamevsLife is Strange
Happy Game leans Optimization (Systems & Chaos); Life is Strange leans Optimization (Systems & Chaos).
Happy GameLife is Strange
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Happy Game leans harder on variance: Surreal puzzle logic is hidden until experimented with
Optimization6 vs 5
Happy Game leans harder on optimization: Each screen is a fixed puzzle with one solution
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

