head to head
Hardware: RivalsvsNeed for Speed: World
Hardware: Rivals leans Execution (Competitive PvP); Need for Speed: World leans Execution (Practiced Mastery).
Hardware: RivalsNeed for Speed: World
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads4 vs 2
Hardware: Rivals leans harder on reads: Human opponents' arena rotations reward some prediction
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 4
Need for Speed: World leans harder on optimization: Car builds, powerups and route knowledge compound advantage
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

