head to head
HarmoKnightvsShank
HarmoKnight leans Execution (Pure Mechanics); Shank leans Execution (Pure Mechanics).
HarmoKnightShank
Axis by axis
Execution8 vs 7
HarmoKnight leans harder on execution: Perfect inputs ARE the game - hitting beats on time
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Shank leans harder on variance: Hand-built levels with no randomness
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

