head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Practiced Mastery
A gentle Hogwarts exploration checklist with minimal skill demands anywhere.

Optimization · Practiced Mastery
A low-pressure co-op romp that mostly tests patience for collectible completion.
Harry Potter and the Order of the Phoenix leans Optimization (Practiced Mastery); LEGO Star Wars III: The Clone Wars leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Order of the Phoenix
Spell-casting gestures are deliberately easy
LEGO Star Wars III: The Clone Wars
Forgiving combat and platforming with infinite respawns
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Order of the Phoenix
Scripted students and Umbridge plots, no adaptive foe
LEGO Star Wars III: The Clone Wars
Scripted droid armies never adapt to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Order of the Phoenix
Hogwarts is fixed; discovery is one-time
LEGO Star Wars III: The Clone Wars
Stud and brick placements are fixed once seen
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Order of the Phoenix
Navigating the castle and task checklist is the game
LEGO Star Wars III: The Clone Wars
Collectible routing and character unlocks are the only real puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Harry Potter and the Order of the Phoenix →
full breakdown
LEGO Star Wars III: The Clone Wars →