head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Practiced Mastery
A gentle Hogwarts exploration checklist with minimal skill demands anywhere.

Optimization · Pure Optimization
A noir Fables investigation where QTE action wraps a scripted mystery with limited genuine deduction.
Harry Potter and the Order of the Phoenix leans Optimization (Practiced Mastery); The Wolf Among Us leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Order of the Phoenix
Spell-casting gestures are deliberately easy
The Wolf Among Us
Action sequences use basic QTE with low penalty for failure
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter and the Order of the Phoenix
Scripted students and Umbridge plots, no adaptive foe
The Wolf Among Us
Fables inhabitants follow scripted roles with no adaptive modelling
The Wolf Among Us leans a little harder on variance, though the gap is small.
Harry Potter and the Order of the Phoenix
Hogwarts is fixed; discovery is one-time
The Wolf Among Us
Investigation choices partially obscure which evidence matters
The Wolf Among Us leans a little harder on optimization, though the gap is small.
Harry Potter and the Order of the Phoenix
Navigating the castle and task checklist is the game
The Wolf Among Us
Scene order and evidence collection allow minor optimisation of deduction paths
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.