head to head
Harry Potter: Quidditch World Cup asks more than Mario & Sonic at the Olympic Games Tokyo 2020, and the gap is optimization.

Execution · Practiced Mastery
Tests arcade sports timing in a licensed fantasy sport with swingy Snitch catches.

Execution · Twitch Chaos
A party collection of timing minigames designed to keep everyone competitive.
Harry Potter: Quidditch World Cup leans Execution (Practiced Mastery); Mario & Sonic at the Olympic Games Tokyo 2020 leans Execution (Twitch Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter: Quidditch World Cup
Timing passes, tackles and Snitch chases needs moderate dexterity
Mario & Sonic at the Olympic Games Tokyo 2020
Button-timing and waggle minigames are the core test
Harry Potter: Quidditch World Cup leans a little harder on reads, though the gap is small.
Harry Potter: Quidditch World Cup
Versus a friend, faking plays adds light prediction
Mario & Sonic at the Olympic Games Tokyo 2020
Light couch-PvP guessing in some head-to-head events
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Harry Potter: Quidditch World Cup
Snitch appearances and combo opportunities add swing
Mario & Sonic at the Olympic Games Tokyo 2020
Event RNG and party chaos level the field
Harry Potter: Quidditch World Cup leans clearly harder on optimization.
Harry Potter: Quidditch World Cup
Special move charging and team choice reward system knowledge
Mario & Sonic at the Olympic Games Tokyo 2020
Each event has a shallow optimal technique to learn
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Harry Potter: Quidditch World Cup →
full breakdown
Mario & Sonic at the Olympic Games Tokyo 2020 →