head to head
Super Mario World asks more than Helix Jump, and the gap is optimization.

Execution · Pure Mechanics
A one-tap reflex test of threading a bouncing ball through rotating gaps.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Helix Jump leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Helix Jump
Perfect tap timing through gaps is the entire game
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Helix Jump
No opponent of any kind
Super Mario World
Scripted Koopas adapt to nothing
Helix Jump leans a little harder on variance, though the gap is small.
Helix Jump
Tower layouts vary slightly but patterns repeat quickly
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Super Mario World leans clearly harder on optimization.
Helix Jump
Almost nothing to plan beyond keeping the ball falling
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.