head to head
Hell is UsvsStarfield
Hell is Us leans Execution (Practiced Mastery); Starfield leans Optimization (Practiced Mastery).
Hell is UsStarfield
Axis by axis
Execution6 vs 5
Hell is Us leans harder on execution: Melee timing against hollow creatures has real twitch demands
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization6 vs 7
Starfield leans harder on optimization: Ship building, outpost, perk routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

