head to head
Hellblade: Senua's SacrificevsTrespasser
Hellblade: Senua's Sacrifice leans Execution (Practiced Mastery); Trespasser leans Execution (Practiced Mastery).
Hellblade: Senua's SacrificeTrespasser
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Trespasser leans harder on variance: physics-driven encounter randomness
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

