head to head
Helldivers 2vsThe Binding of Isaac: Afterbirth+
Helldivers 2 leans Optimization (Practiced Mastery); The Binding of Isaac: Afterbirth+ leans Execution (Twitch Chaos).
Helldivers 2The Binding of Isaac: Afterbirth+
Axis by axis
Execution6 vs 7
The Binding of Isaac: Afterbirth+ leans harder on execution: Dodging bullet patterns while aiming tears is constant
Reads2 vs 0
Helldivers 2 leans harder on reads: Enemies scripted, no adaptive opponent
Variance6 vs 7
The Binding of Isaac: Afterbirth+ leans harder on variance: Item pools, room layouts and pickups define each run
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

