head to head
HelltakervsHocus
Helltaker leans Optimization (Pure Optimization); Hocus leans Optimization (Pure Optimization).
HelltakerHocus
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 0
Even - both lean on variance about the same.
Optimization7 vs 6
Helltaker leans harder on optimization: Each sokoban level has an exact move solution
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

