head to head

Henry Stickmin: Escaping the Prison cover artvsSuperbrothers: Sword & Sworcery EP cover art

Henry Stickmin: Escaping the PrisonvsSuperbrothers: Sword & Sworcery EP

Henry Stickmin: Escaping the Prison leans Optimization (Systems & Chaos); Superbrothers: Sword & Sworcery EP leans Optimization (Practiced Mastery).

EXECUTION2 /10READS0 /10VARIANCE3 /10OPTIMIZATION5 /10
Henry Stickmin: Escaping the PrisonSuperbrothers: Sword & Sworcery EP

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Henry Stickmin: Escaping the Prison leans harder on variance: Branching outcomes are hidden until tried, trial-and-error

Optimization5 vs 4

Henry Stickmin: Escaping the Prison leans harder on optimization: Finding the correct path through choices is the puzzle

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Henry Stickmin: Escaping the Prison

full breakdown

Superbrothers: Sword & Sworcery EP