head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A class-based adventure-RPG hybrid about solving puzzles as a chosen hero archetype.

Optimization · Pure Optimization
A charming JRPG carried by familiar evolution and party-build routing.
Hero's Quest: So You Want to Be a Hero leans Optimization (Pure Optimization); Ni no Kuni: Wrath of the White Witch leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Hero's Quest: So You Want to Be a Hero
minimal action, some timed puzzle sequences
Ni no Kuni: Wrath of the White Witch
Hybrid action-turn combat, low input demand
Ni no Kuni: Wrath of the White Witch leans a little harder on reads, though the gap is small.
Hero's Quest: So You Want to Be a Hero
scripted monster encounters, no adaptation
Ni no Kuni: Wrath of the White Witch
Scripted enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hero's Quest: So You Want to Be a Hero
random encounters and skill-check rolls
Ni no Kuni: Wrath of the White Witch
Familiar catch and drop rolls
Ni no Kuni: Wrath of the White Witch leans a little harder on optimization, though the gap is small.
Hero's Quest: So You Want to Be a Hero
class-based build and puzzle-solving depth
Ni no Kuni: Wrath of the White Witch
Familiar evolution and party routing rewarded
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Hero's Quest: So You Want to Be a Hero →
full breakdown
Ni no Kuni: Wrath of the White Witch →