head to head
Hero SiegevsState of Decay
Hero Siege leans Optimization (Systems & Chaos); State of Decay leans Optimization (Practiced Mastery).
Hero SiegeState of Decay
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Hero Siege leans harder on variance: Relic drops and random zones swing every run.
Optimization7 vs 6
Hero Siege leans harder on optimization: Class builds and relic stacking decide ladder progress.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

