head to head

Heroes Chronicles: Warlords of the Wasteland cover artvsMedieval II: Total War cover art

Heroes Chronicles: Warlords of the WastelandvsMedieval II: Total War

Heroes Chronicles: Warlords of the Wasteland leans Optimization (Pure Optimization); Medieval II: Total War leans Optimization (Pure Optimization).

EXECUTION1 /10READS2 /10VARIANCE3 /10OPTIMIZATION9 /10
Heroes Chronicles: Warlords of the WastelandMedieval II: Total War

Axis by axis

Execution1 vs 2

Medieval II: Total War leans harder on execution: real-time battle micro is modest

Reads2 vs 1

Heroes Chronicles: Warlords of the Wasteland leans harder on reads: Scripted campaign AI, not an adapting human mind

Variance3 vs 3

Even - both lean on variance about the same.

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Heroes Chronicles: Warlords of the Wasteland

full breakdown

Medieval II: Total War