head to head
Heroes of Might and Magic IVvsLichess
Heroes of Might and Magic IV leans Optimization (Pure Optimization); Lichess leans Optimization (Pure Optimization).
Heroes of Might and Magic IVLichess
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads3 vs 6
Lichess leans harder on reads: Reading a specific opponent's style and traps matters in play
Variance4 vs 1
Heroes of Might and Magic IV leans harder on variance: combat rolls and map resources random
Optimization8 vs 9
Lichess leans harder on optimization: Calculation, openings and endgame theory are the deep core
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

