head to head
Heroes of Might and Magic IVvsMedabots: Metabee
Heroes of Might and Magic IV leans Optimization (Pure Optimization); Medabots: Metabee leans Optimization (Pure Optimization).
Heroes of Might and Magic IVMedabots: Metabee
Axis by axis
Execution1 vs 2
Medabots: Metabee leans harder on execution: Menu-driven battles with no timing or aim demands
Reads3 vs 2
Heroes of Might and Magic IV leans harder on reads: predicting human opponent strategy in PvP
Variance4 vs 4
Even - both lean on variance about the same.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

