head to head
Neither is simply harder - they are hard in different places. Heroes of Might and Magic IV demands more variance; Portal 2 demands more execution.

Optimization · Pure Optimization
A turn-based strategy game where building the optimal army and economy decides victory.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
Heroes of Might and Magic IV leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Portal 2 leans clearly harder on execution.
Heroes of Might and Magic IV
no real-time physical skill needed
Portal 2
Portal placement requires some precision but timing is lenient.
Heroes of Might and Magic IV leans clearly harder on reads.
Heroes of Might and Magic IV
predicting human opponent strategy in PvP
Portal 2
No opponent; puzzles are static.
Heroes of Might and Magic IV leans clearly harder on variance.
Heroes of Might and Magic IV
combat rolls and map resources random
Portal 2
Puzzles are deterministic with no randomness.
Portal 2 leans a little harder on optimization, though the gap is small.
Heroes of Might and Magic IV
army building and economy near-solvable
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.