head to head
Heroes of Might and Magic IVvsThe Settlers: Heritage of Kings
Heroes of Might and Magic IV leans Optimization (Pure Optimization); The Settlers: Heritage of Kings leans Optimization (Pure Optimization).
Heroes of Might and Magic IVThe Settlers: Heritage of Kings
Axis by axis
Execution1 vs 2
The Settlers: Heritage of Kings leans harder on execution: Modest click speed, far from APM-driven
Reads3 vs 3
Even - both lean on reads about the same.
Variance4 vs 3
Heroes of Might and Magic IV leans harder on variance: combat rolls and map resources random
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

