head to head
Heroes of Might and Magic VvsSid Meier's Civilization IV
Heroes of Might and Magic V leans Optimization (Pure Optimization); Sid Meier's Civilization IV leans Optimization (Pure Optimization).
Heroes of Might and Magic VSid Meier's Civilization IV
Axis by axis
Execution0 vs 0
Even - both lean on execution about the same.
Reads3 vs 2
Heroes of Might and Magic V leans harder on reads: Only human opponents adapt
Variance4 vs 4
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

