head to head
Hey! PikminvsThomas Was Alone
Hey! Pikmin leans Optimization (Practiced Mastery); Thomas Was Alone leans Optimization (Practiced Mastery).
Hey! PikminThomas Was Alone
Axis by axis
Execution3 vs 4
Thomas Was Alone leans harder on execution: Light precision jumps per quadrilateral
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Hey! Pikmin leans harder on variance: Levels are static once seen
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

