head to head
Metal Gear: Ghost Babel asks more than Hitman 2 (2018), and the gap is execution.

Optimization · Pure Optimization
More giant clockwork sandboxes where mapping NPC schedules is the real skill.

Optimization · Pure Optimization
A Game Boy Metal Gear whose grading system turns each stage into a route-optimization puzzle.
Hitman 2 (2018) leans Optimization (Pure Optimization); Metal Gear: Ghost Babel leans Optimization (Pure Optimization).
Metal Gear: Ghost Babel leans clearly harder on execution.
Hitman 2 (2018)
Minimal dexterity needed with a solid plan
Metal Gear: Ghost Babel
Tight Game Boy stealth with demanding boss execution.
Metal Gear: Ghost Babel leans a little harder on reads, though the gap is small.
Hitman 2 (2018)
Clockwork NPC loops, nothing adapts
Metal Gear: Ghost Babel
Guards are deterministic patrol scripts.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hitman 2 (2018)
Mission stories hidden until explored
Metal Gear: Ghost Babel
Compact stages hide little once explored.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hitman 2 (2018)
Routing, disguises, and unlocks converge on solved runs
Metal Gear: Ghost Babel
Rank system pushes fully optimized, no-alert perfect runs.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.