head to head
Hitman: AbsolutionvsThe Legend of Zelda
Hitman: Absolution leans Optimization (Pure Optimization); The Legend of Zelda leans Optimization (Practiced Mastery).
Hitman: AbsolutionThe Legend of Zelda
Axis by axis
Execution4 vs 5
The Legend of Zelda leans harder on execution: Tight sword-poking against aggressive enemies
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
The Legend of Zelda leans harder on variance: Hidden caves and burn-every-bush secrets
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

