head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
A stealth puzzle game where meticulously planning the perfect assassination route is the whole point.

Optimization · Pure Optimization
A watercolor tactical RPG mixing turn-based command with real-time aiming.
Hitman leans Optimization (Pure Optimization); Valkyria Chronicles leans Optimization (Pure Optimization).
Valkyria Chronicles leans a little harder on execution, though the gap is small.
Hitman
minimal twitch skill, stealth-focused
Valkyria Chronicles
Manual third-person aiming inside turns helps
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hitman
guard patrols scripted, no adaptation
Valkyria Chronicles
Enemy AI is scripted and exploitable
Valkyria Chronicles leans a little harder on variance, though the gap is small.
Hitman
some random guard behavior variance
Valkyria Chronicles
Accuracy rolls and interception fire add noise
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hitman
planning routes and disguises is fully solvable
Valkyria Chronicles
Unit positioning, class use, and turn routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.