head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Wordless action-adventure where you rearrange a broken mechanical world.

Execution · Practiced Mastery
Open-world action game where a smoke-and-neon conduit liberates Seattle.
Hob leans Optimization (Practiced Mastery); inFamous Second Son leans Execution (Practiced Mastery).
inFamous Second Son leans a little harder on execution, though the gap is small.
Hob
Dodge-roll combat and platforming with moderate timing
inFamous Second Son
Fluid traversal and aimed particle powers
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hob
Creatures attack on fixed patterns
inFamous Second Son
DUP enemies run fixed scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Hob
World secrets unknown until uncovered
inFamous Second Son
Seattle sandbox is deterministic
Hob leans a little harder on optimization, though the gap is small.
Hob
World-transforming puzzles and upgrade routing carry the game
inFamous Second Son
Swapping power sets and upgrade routing
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.