head to head
Hobo: Tough LifevsPersona 4
Hobo: Tough Life leans Optimization (Pure Optimization); Persona 4 leans Optimization (Pure Optimization).
Hobo: Tough LifePersona 4
Axis by axis
Execution2 vs 1
Hobo: Tough Life leans harder on execution: Survival is menus and walking, not reflexes
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 8
Persona 4 leans harder on optimization: Social link scheduling and weakness-exploit planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

