head to head
Hobo: Tough LifevsSlime Rancher
Hobo: Tough Life leans Optimization (Pure Optimization); Slime Rancher leans Optimization (Pure Optimization).
Hobo: Tough LifeSlime Rancher
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Hobo: Tough Life leans harder on variance: Weather, NPC moods and scavenging rolls pressure plans
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

