head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Open-world Wizarding World RPG about exploring Hogwarts and chaining spell combos.

Optimization · Pure Optimization
Tests exploiting stackable upgrade systems in a janky open-world RPG.
Hogwarts Legacy leans Optimization (Practiced Mastery); Two Worlds leans Optimization (Pure Optimization).
Hogwarts Legacy leans a little harder on execution, though the gap is small.
Hogwarts Legacy
Spell combos and dodges at forgiving difficulty
Two Worlds
Clunky combat asks little beyond basic timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Hogwarts Legacy
Enemies use fixed shield-and-attack scripts
Two Worlds
Enemies are simple scripted aggro
Two Worlds leans a little harder on variance, though the gap is small.
Hogwarts Legacy
Little randomness beyond loot rolls
Two Worlds
Loot drops and unexplored map hold mild hidden information
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Hogwarts Legacy
Talents, gear traits, and combo routing dominate
Two Worlds
Stackable item enchanting and builds break the game open
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.