head to head
Hollow KnightvsSuper Mario Odyssey
Hollow Knight leans Execution (Practiced Mastery); Super Mario Odyssey leans Execution (Pure Mechanics).
Hollow KnightSuper Mario Odyssey
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads1 vs 0
Hollow Knight leans harder on reads: Bosses run scripted attack pools; not adaptive.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 5
Hollow Knight leans harder on optimization: Charm builds and boss routes are fully learnable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

